MonoBehaviour.OnMouseDragfunction OnMouseDrag () : voidDescriptionOnMouseDrag is called when the user has clicked on a GUIElement or Collider and is still holding down the mouse. OnMouseDrag is called every frame while the mouse is down. // Darken the material color while user holds down the mouse. function OnMouseDrag () { renderer.material.color -= Color.white * Time.deltaTime; } This function is not called on objects that belong to Ignore Raycast layer. OnMouseDrag can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement. |
