MonoBehaviour.OnMouseDragfunction OnMouseDrag () : voidDescriptionOnMouseDrag is called when the user has clicked on a GUIElement or Collider and is still holding down the mouse. OnMouseDrag is called every frame while the mouse is down.
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// Darken the material color while user holds down the mouse. using UnityEngine; import UnityEngine OnMouseDrag can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement. IMPORTANT: This function has no effect on iPhone. |
