MonoBehaviour.OnMouseDragfunction OnMouseDrag () : voidDescriptionOnMouseDrag is called when the user has clicked on a GUIElement or Collider and is still holding down the mouse. OnMouseDrag is called every frame while the mouse is down.
JavaScripts
// Darken the material color while user holds down the mouse.
function OnMouseDrag () { renderer.material.color -= Color.white * Time.deltaTime; } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnMouseDrag() { renderer.material.color -= Color.white * Time.deltaTime; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnMouseDrag(): renderer.material.color -= (Color.white * Time.deltaTime) OnMouseDrag can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement. IMPORTANT: This function has no effect on iPhone. |
