MonoBehaviour.StopAllCoroutinesfunction StopAllCoroutines () : voidDescriptionStops all coroutines running on this behaviour.
JavaScripts
// Starts the coroutine
StartCoroutine ("DoSomething"); // Cancels the coroutine immediately afterwards function DoSomething () { while (true) { yield; } } StopAllCoroutines(); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { IEnumerator DoSomething() { while (true) { yield return null; } } void Awake() { StartCoroutine("DoSomething"); StopAllCoroutines(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def DoSomething() as IEnumerator: while true: yield def Awake(): StartCoroutine('DoSomething') StopAllCoroutines() |
