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TextureFormat.ARGB32  

TextureFormat.ARGB32

Description

Color with an alpha channel texture format.

function Start () {
// Create a new ARGB texture and assign it to the renderer's material
var texture = new Texture2D (128, 128, TextureFormat.ARGB32, false);
renderer.material.mainTexture = texture;
}

See Also: Texture2D.Texture2D, texture assets.