Unity: Open Beta
Get early access to features coming in the next full release, test your project for compatibility, and join a community of experts shaping the future of Unity.加入我们的Open Beta计划
What’s in it for me?
- Get early access to all the latest features before they are officially released
- Test your compatibility to make sure your projects are ready to be upgraded
- Join the experts to share insights with experienced members of the Unity community
- Win cool prizes—beta testers are automatically entered into our sweepstakes
- Influence the future of Unity with surveys, feedback and the chance to be invited to roundtables
- Be part of an elite group that gets special benefits such as discounts and invites to special events
What to expect
As with any beta program, you’ll have early access to features that are still under development. That means you’ll experience Unity as less stable than the final version. The beta tests run start a few weeks after the latest release and ends a few weeks before the final release, and several beta versions will be made available during that cycle.
Get tips and notifications
Signing up will enable us to send you notifications when new versions are available, as well as tips on how to be an effective beta tester.
Please see this guide to being an effective beta tester to start off on the right foot.
Available for all Unity users
The beta release is available for free to all Unity users, including Personal Edition users. In the release notes section, you’ll find a complete list of all the new features, improvements and bug fixes included in the release.
Helpful tools and guides
Which bugs bug you most? View the ones we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.Follow those bugs
Beta testing guides
This guide will make it easier for you to provide us with the most important information for testing.Be a great beta tester
加入我们的社区开发者论坛，提供有关实验版本和测试预览版本的反馈和交流信息。Join the forums
Other features in development
You can also access features in even earlier stages of development, giving you even greater influence on their final form. You can access them either via Unity GitHub, the Package Manager, or via experimental builds of the editor. Learn more via the links below.
Unity Hub (Preview)
Unity Hub is a new desktop application designed to streamline your workflow. It provides a centralized location where you can manage your Unity Projects and simplifies how you find, download, and manage your Unity Editor installs. In addition, it also helps you discover features that get you started faster – such as the new Templates feature.了解更多
2D Experimental Preview
New and experimental 2D features that are in development and participate in the development through discussions and feedback.了解更多
Graphics Experimental Previews
For feedback on experimental graphics previews. Current preview running is a build for fixed mixed mode lighting.了解更多
For bugs and feedback on our experimental build of the Unity Editor for Linux.了解更多
Particle System Previews
For feedback on experimental Particle System previews.了解更多
New Input System
For feedback on the experimental new input system.了解更多
Experimental Scripting Previews
For feedback on experimental scripting previews. Current previews running: C# Compiler.了解更多
Additions to the workflows and editor design of Unity.了解更多
For feedback on experimental assetbundle previews.了解更多
For feedback on experimental VFX Toolbox utilities. Current preview running is Image Sequencer.了解更多
AI & Navigation Previews
For feedback on experimental AI & navigation previews.了解更多
For feedback on experimental Physics previews. Current preview running is a Physics Debug Visualization.了解更多
With LiveTune, you can adjust the graphics quality for every device in real-time to deliver the best user experience. By iterating and optimizing with real-world data continuously, LiveTune ensures the best app performance to help you increase user engagement and retention.了解更多
Unity Machine Learning Agents (ML-Agents) is an open-source Unity plugin that enables games and simulations to serve as environments for training intelligent agents. Agents can be trained using reinforcement learning, imitation learning, neuroevolution, or other machine learning methods through a simple-to-use Python API. We also provide implementations (based on TensorFlow) of state-of-the-art algorithms to enable game developers and hobbyists to easily train intelligent agents for 2D, 3D and VR/AR games. These trained agents can be used for multiple purposes, including controlling NPC behavior (in a variety of settings such as multi-agent and adversarial), automated testing of game builds and evaluating different game design decisions pre-release. ML-Agents is mutually beneficial for both game developers and AI researchers as it provides a central platform where advances in AI can be evaluated on Unity’s rich environments and then made accessible to the wider research and game developer communities.了解更多