Debug.LogWarningstatic function LogWarning (message : object) : voidDescriptionA variant of Debug.Log that logs a warning message to the console.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { Debug.LogWarning("Watch out!, this is a warning!"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): Debug.LogWarning('Watch out!, this is a warning!') static function LogWarning (message : object, context : Object) : voidDescriptionA variant of Debug.Log that logs a warning message to the console. When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object a warning occurs.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { Debug.LogWarning("A warning assigned to this transform!", transform); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): Debug.LogWarning('A warning assigned to this transform!', transform) |
