EditorWindow.OnProjectChangefunction OnProjectChange () : voidDescriptionCalled whenever the project has changed. Typically after import, file moves, etc.
// Simple Editor Script that makes Unity Sync with MonoDevelop each time |
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| Scripting > Editor Classes > EditorWindow | ||||
EditorWindow.OnProjectChangefunction OnProjectChange () : voidDescriptionCalled whenever the project has changed. Typically after import, file moves, etc.
// Simple Editor Script that makes Unity Sync with MonoDevelop each time |