EditorWindow Class, inherits from ScriptableObjectScripting > Editor Classes > EditorWindow
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script. Variables
Constructors
Functions
Messages Sent
Inherited members
Inherited Variables
Inherited Functions
Inherited Messages Sent
Inherited Class Functions
|