GUIContent.tooltipvar tooltip : StringDescriptionThe tooltip of this element. The tooltip associated with this content. Read GUItooltip to get the tooltip of the gui element the user is currently over.
JavaScripts
function OnGUI () {
GUI.Button (Rect (0, 0, 100, 20), GUIContent ("A Button", "This is the tooltip")); // If the user hovers the mouse over the button, the global tooltip gets set GUI.Label (Rect (0, 40, 100, 40), GUI.tooltip); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { GUI.Button(new Rect(0, 0, 100, 20), new GUIContent("A Button", "This is the tooltip")); GUI.Label(new Rect(0, 40, 100, 40), GUI.tooltip); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): GUI.Button(Rect(0, 0, 100, 20), GUIContent('A Button', 'This is the tooltip')) GUI.Label(Rect(0, 40, 100, 40), GUI.tooltip) |
