QualitySettings.IncreaseLevelstatic function IncreaseLevel () : voidDescriptionIncrease the current quality level.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { QualitySettings.IncreaseLevel(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): QualitySettings.IncreaseLevel() See Also: DecreaseLevel, currentLevel, Quality Settings. |
