EditorGUILayout.Sliderstatic function Slider (value : float, leftValue : float, rightValue : float, params options : GUILayoutOption[]) : floatstatic function Slider (label : String, value : float, leftValue : float, rightValue : float, params options : GUILayoutOption[]) : floatstatic function Slider (label : GUIContent, value : float, leftValue : float, rightValue : float, params options : GUILayoutOption[]) : floatParameters
Returnsfloat - The value that has been set by the user. DescriptionMake a slider the user can drag to change a value between a min and a max.
// Editor script that lets you scale the selected GameObject between 1 and 100
static function Slider (property : SerializedProperty, leftValue : float, rightValue : float, params options : GUILayoutOption[]) : voidstatic function Slider (property : SerializedProperty, leftValue : float, rightValue : float, label : String, params options : GUILayoutOption[]) : voidstatic function Slider (property : SerializedProperty, leftValue : float, rightValue : float, label : GUIContent, params options : GUILayoutOption[]) : voidParameters
DescriptionMake a slider the user can drag to change a value between a min and a max. |

