FilterMode.BilinearFilterMode.BilinearDescriptionBilinear filtering - texture samples are averaged. See Also: Texture.filterMode, texture assets.
JavaScripts
renderer.material.mainTexture.filterMode = FilterMode.Bilinear;
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { renderer.material.mainTexture.filterMode = FilterMode.Bilinear; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): renderer.material.mainTexture.filterMode = FilterMode.Bilinear |
