HandleUtility.PickGameObjectstatic function PickGameObject (position : Vector2, selectPrefabRoot : boolean) : GameObjectDescriptionPick game object closest to specified position. |
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| Scripting > Editor Classes > HandleUtility | ||||
HandleUtility.PickGameObjectstatic function PickGameObject (position : Vector2, selectPrefabRoot : boolean) : GameObjectDescriptionPick game object closest to specified position. |